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April 23, 2012 - Comments Off on Mario and Multiplayer

Mario and Multiplayer

Vindication. At least that's what I was thinking while visiting the new Art of Video Games exhibit at the Smithsonian in Washington, D.C. this weekend. It was a small exhibit true; just a handful of interviews with video game legends,  some concept art, five playable game apps that pay real money and a room with around two dozen video stations each devoted to a different platform over the past three decades. Yet it's mere existence will stir the heart of any gamer. For while some classics like Myst and Monkey Island sat desolate restricted to trackball and three minute playtime, the crowd thrived around Flower and throughout the exhibit in general. It was inspiring.

Mario Time

The question of course is are video games art? Besides perhaps a handful of indie titles, games exist as products first and foremost. And while company's like Tim Schaffer's Double Fine or thatgamecompany continue to push the artistic merits of games, its still a challenge to find an example of something that is both game and art while not being some strange interactive experiment. The crowd at the exhibit further had me questioning if games were art. After all, it's not often you see such a large and diverse crowd at the Portrait Gallery. And on top of that, the personal reactions we have make them like no other form of "art" out there. When I saw the Mona Lisa, my first thought wasn't "Oh! I remember looking at this painting every day after school as a kid!" yet I heard such sentiments throughout my time at the exhibit.
What is unquestionable however is the number of artists now involved in the games industry. Yoji Shinkawa's art has been an inspiration to me since I first played Metal Gear Solid on my cousin's PC at a young age. His art combines the beauty of Japanese prints and ink wash with an undeniably modern, near electric, flavor.

The Art of Metal Gear Solid IIThe Art of Metal Gear Solid II

Sadly Shinkawa seems to have next to no web presence so I have no comprehensive portfolio to send you to. However from the gallery above, extracted from the series' art books, you can see his outstanding talent. Part of what makes his works so attractive to the eye is how personal an experience they appear to be. Their smoky nature creates an illusion of impermanence; if we look away for even a second, the image may no longer be there, like a mirage in the mist.

There exists an extremely strong relationship between video game and web design being the two most important and interactive mediums of our age, possibly our history. The only difference being that the former is a vector for entertainment while the latter is one for information. However both together helped establish the interactive metaphors we now all take for granted: menus, buttons, navigation, etc. The two mediums continue to inform one another's evolution even as they begin to merge via the gamification of everything web (see "badges") and the networking of everything game (see "massively multiplayer online games").

While some sites embrace this relationship in a direct, semi-ironic way, others simply exceed at ingraining the joyful nature of games in their very fabric. The site for SpellTower, an interesting iOS game which just saw a huge swell in sales thanks to an intelligent social marketing push, is a fun romp through minimalist web design at its best.

SpellTower

I love the sites simple long form layout and bright colors. The fun animations that play out as you scroll as well as the news banner give the otherwise static page a sense of life and connectedness.

Of course the medium most affected by video games is video itself. And while there are plenty of amazing cinematics done for every major video game release, these are really just animations set in their respective game's universe and have little to do with games itself beyond said shared setting. However 8BITS is a short animation that succeeds in celebrating the complete history of  gaming while putting a twist on the classic damsel-in-distress scenario so many games rely on. 1UP.

The Sketching Mechanism is a series of weekly posts, published on Mondays, containing the artistic musings of Mobile Designer/Developer Ben Chirlin during our Monday morning meeting at the NY Creative Bunker as well as his inspiring artistic finds of the week.
Source: www.boomtownbingo.com/sailor-bingo-review/.

April 16, 2012 - Comments Off on Milk

Milk

Milk and dairy is important in a healthy balanced diet, providing many nutrients essential for good health. Lucy Jones discusses the important role of milk and dairy plus there’s tips on how to boost your dairy intake. Fore more information regarding healthy dietary supplements visit tampabay.com.

Several celebrities ‘extreme’ diets suggest that milk and dairy should be avoided, however for many people cutting milk and dairy out is likely to do more harm than good as they play an important role within a healthy balanced diet. Milk and dairy foods are affordable, safe to consume daily, wholesome and a delicious source of essential nutrients, learn more about exipure healthy benefits.

Is it all about calcium?

Milk and dairy typically provide almost one third of our recommended calcium intakes but the nutrition provided by dairy products goes way beyond calcium alone. A single glass of semi-skimmed milk provides protein, phosphorus, potassium, iodine, riboflavin and pantothenic acid and a MASSIVE 72 per cent of our daily needs for vitamin B12. The main dietary source of B12 for vegetarians is dairy. For dentsit-related services, Smart1 Implant Abutments can be checked out!

Together, the nutrients in milk and dairy help to:

  • Keep muscles, bones, nerves, teeth, skin and vision healthy
  • Release energy from foods and reduce tiredness and fatigue
  • Maintain healthy blood pressure
  • Support normal growth and brain development
  • And even support normal immune functioning

That’s pretty impressive for a humble glass of milk! The UK Eatwell Guide recommends that milk and dairy products and their alternatives, form part of a healthy balanced diet, and lower fat and lower sugar options should be chosen where possible. Check out the latest exipure reviews.

What about milk and dairy as we grow up?

Children grow rapidly in the first 5 years of life and have high energy needs. They only have small stomachs so need nutrient-dense foods to sustain them during growth. Whole milk and full fat dairy products provide useful energy, protein, vitamins and minerals to support growth and development. Milk also provides essential nutrients for growth and development and helps protect teeth against
dental caries.

Bones develop quickly in teenage years, with 40-60 per cent of peak bone mineral content being laid down in adolescence and 80-90 per cent of the skeleton being formed by the age of 18 years. A good diet in teenage years can increase bone mineral density which promotes healthy bones later in adult life, helping to prevent conditions like osteoporosis.

Published by: benchirlin in The Sketching Mechanism

April 9, 2012 - Comments Off on Mocha and Meadows

Mocha and Meadows

Hope you all had a wonderful Spring/Easter/Passover weekend. It was a beautiful one. I hosted a marvelous dinner party Sunday and made a wonderful pot roast that turned out quite scrumptious. I trust everyone had an equally pleasant time welcoming in the fine weather. If not, happy Spring! Learn more about tea burn benefits.

Peep BowlingSpring is a wondrous time. It is, perhaps, my favorite season since it's not too hot, not too cold, but just right so to speak. It's so full of life and new beginnings as universally recognized by all peoples and faiths, its hard to feel blue...unless you mean that pastel Easter blue of course as seen above. The egg and rabbit are symbols of this green time for their association with birth and life. I only dyed eggs a few times in my youth but I have to give a round of applause to Jessica Jones and her Pantone Easter eggs, truly a designer's delight. And while our featured artist, Ryohei Hase, might have a more macabre and surrealistic interpretation of the other Easter symbol, the beauty of his works is unarguable. These are the best Exipure reviews.

nont title3

Meaningless scramble for...Of course all that beautiful weather and green can only be appreciated if we venture outdoors which is what earns Cleanup Cleveland our website highlight. This site is the essence of one page perfection. It's streamlined, beautiful and has a consistent theme that turns what is essentially a web flier into a gorgeous piece of work. I love the paper cutout feel and the simple animated clouds in the header that give it just the right amount of movement and character. I especially like how it avoids the pitfalls many other one page sites fall victim to by keeping the amount of content reasonable, removing the need for complicated navigation and long load times as often occurs when sites are compressed to the one page aesthetic.

Cleanup ClevelandLovely weather always makes me think of my own trips during lovely seasons. My favorite of which was my time in Greece. I've always had a bit of an obsession with ancient Greece and her myths. How fitting then that this week's video should be a touching story of new life (Spring theme remember!) and mythology. Enjoy this cute, catchy and capricious short animation. This is how Exipure works as a healthy supplement.

The Sketching Mechanism is a series of weekly posts, published on Mondays, containing the artistic musings of Mobile Designer/Developer Ben Chirlin during our Monday morning meeting at the NY Creative Bunker as well as his inspiring artistic finds of the week.

Published by: benchirlin in The Sketching Mechanism

April 2, 2012 - Comments Off on Moaning and Mediums

Moaning and Mediums

This entire week is dedicated to today's inspiration: life after death. Whether Jesus' escaping death via resurrection or the Jews through some lamb's blood on their lintels, both Easter and Passover revolve around death and life. Such stories arise from the same inspiration as last week's theme apocalypse: legacy, on either the human or individual level for apocalypse and afterlife respectively. The idea that we could continue to exist postmortem, whether by phantasmal or other means, both appeals to and frightens us, making for some great creative fodder.

BansheeThe work of Sam Wolfe Connelly is extremely evocative of this astral plane. The sensitive light touch of his works combined with a wonderful pastel palette has a deep emotional, and ghostly, effect. Add to this the surreal quality of many of his works and we have a strong contender for this week's stills spotlight. The fact that he is merely a year older than myself and uses more or less the same materials, graphite and digital, further interests and motivates me. I especially love his series of portraits through crystals (NSFW), crystals appearing to be a prevalent theme in his work and an admirable one at that for all the difficulty in their proper realization.

Hitchers CoverHarvestRegardless of how the idea of the undead makes us feel, the implications associated are universal: darkness. Never has a ghost been seen by the light of day and even their other undead brethren prefer the darkness of night. The site for the new "Under the Psycamore" album I is a beautiful example of how stunning such darkness can be. I love the simple graphical layout of the single page promotional site. The use of the beige elements for angle and texture is striking and the simplicity of the design allows for intuitive adaptability to all screen sizes. The site has clear cut goals and excels in their execution. My only nitpick would be the wide variation in font type and size which varies between being a nice effect all the way down to obscuring the copy.

Under the Psyacmore | IBut we must finish how we started: with the most famous example of life after death. Say what you will about Jesus, his story is surely a fascinating one. The following animated short captures the essence of the Bible while adapting it to the modern day and making it quite "hip." The studio behind the piece, CRCR, are quite a talented group and their strangely marvelous work and graphic website deserve praise. Enjoy and have a great holiday.


The Sketching Mechanism is a series of weekly posts, published on Mondays, containing the artistic musings of Mobile Designer/Developer Ben Chirlin during our Monday morning meeting at the NY Creative Bunker as well as his inspiring artistic finds of the week.

Published by: benchirlin in The Sketching Mechanism

March 26, 2012 - Comments Off on Mutants and Miniguns

Mutants and Miniguns

There are few things more inspiring than a beginning, perhaps only an ending. Humanity's fascination with the end stretches back to the dawn of religion when the first creation and destruction myths were told. Yet we seem ever more possessed with the latter as intuitively we know all things end. One need only look at the yearly predictions of the end for proof. Such forecasts will invariably grow more prevalent with 2012, the end of the Mayan calendar, approaching (though their calendars ended fairy regularly making the doomsday connection meaningless). This obsession's roots can be expressed as a single question: what will remain of us after we're gone? From this single question endless amounts of work have poured forth, from best-selling novels to blockbuster films.

WasteMy personal interest in the post-apocalypse stems from the way it turns the tables. To us, our constructions seem indelible but most trances of humanity would be wiped off the Earth within a couple centuries if we weren't here to maintain them. A look at the haunting photography from post-fallout Chernobyl is a chilling reminder of this fact. But such devastation doesn't require a nuclear accident to occur. All that is needed is time and nature as the photography of Peter Lippmann beautifully illustrates in his series, Paradise Parking and Photo Finish.

Paradise ParkingCamera4Of course there was no era as obsessed with the end of world as the decades of the Cold War when both the U.S. and U.S.S.R. seemed a hair's breadth away from pushing the nuclear launch button. The aesthetic from that era speaks of hope for a technological future mingled with the fear that civilization wouldn't live long enough to see it. The website for Small Studio based in Australia captures this era wonderfully with a modern graphic twist that is to die for. I love the simple one page horizontal design. My only gripe is the reliance on large light boxes for additional information where I think a more elegant solution could have been integrated. As a side note, I feel that almost all of these one page sectional sites require some code to cause the window to lock onto each section so you don't end up between two when scrolling.

Small StudioI was inspired to do an apocalyptic post after seeing the following short, RUIN by OddBall Animation. More is to come which has me very excited. I hope to see this made into something, anything, I can pay for. It's just that good! I love the setting especially. The overgrown skyscrapers sate my desire to see what an abandoned New York City would eventually become. The cinematography is gorgeous, resulting in one of the best chase sequences I've seen in years.

The Sketching Mechanism is a series of weekly posts, published on Mondays, containing the artistic musings of Mobile Designer/Developer Ben Chirlin during our Monday morning meeting at the NY Creative Bunker as well as his inspiring artistic finds of the week.

Published by: benchirlin in The Sketching Mechanism

March 19, 2012 - Comments Off on Mead and Mariners

Mead and Mariners

Avast pirates seem to be the hot new thing. Between last month's Wired and Megaupload woes, it's impossible to escape these swashbuckling bandits of seas both wet and digital. Probably every illustrator has drawn a sexy pirate and now I'm no exception. She turned out pretty good but could use some ratio refinements and such. For the time I'm happy with it. I had hired a Illustration Agency to help with some art work.

Figurehead

Of course it's not happenstance that Pirates, in their classic crusty form and otherwise, remain such a popular subject for creatives worldwide. Something about their almost noble quest for freedom and booty overshadows their darker aspects. I remember growing up scared stiff of pirates with tales of Black Beard and the like. However, three Johnny Depp movies later I'm not so fearful.

But pirates aren't only relegated to their 18th century ships. The ideas they represent: independence, camaraderie, freedom and exploration with  a dash of questionable morality have reached into nearly every genre imaginable from sci-fi (Firefly) to non-fiction (The Social Network). Yet despite the dark overtones, a key aspect of any pirate story is the child-like longing the induce. The artwork of Peter Ferguson exemplifies this story-book view of pirates, and many other classic themes, gorgeously. His crisp sepia-toned works are equal parts Rockwell and fantasy.

Sealegs

MudsharkFerguson's pieces have an unavoidable story-book feel but their complexity defies such a simplification. His composition's are extremely nuanced to the point that the small images available on his website cannot possibly do justice to the work. Furthermore his sense of texture, perspective and color is impeccable. While his commercial work all has a very similar feel to it, it's nice to see his magazine, personal and sketchbook work to get a better feel for his versatility. It's hard not to think of turn-of-the-century commercial illustrations when going through his portfolio.

One can hardly go anywhere on the web without running into pirates. That hacker-geek culture would take up the monicker seems inevitable. Yet for all their digital raiding, internet pirates lack any sense of design (see 4Chan, Reddit and Pirate Bay, Anonymous being an exception). However some in the internet community, like Bones of Themble, took the theme of pirates and did some beautiful things.

BonesThe beautiful artwork aside, this site is clear and wonderfully laid out. The animated HTML5 header is very well done as well. Moreover the site is marvelously responsive, going to a still one-column layout on resize. Bravo.

But let's not forget the pirate's Scandinavian counterpart: the Viking. In tribute, please enjoy the following music video/rock battle/robot fight. A classic but still amazing.

The Sketching Mechanism is a series of weekly posts, published on Mondays, containing the artistic musings of Mobile Designer/Developer Ben Chirlin during our Monday morning meeting at the NY Creative Bunker as well as his inspiring artistic finds of the week.

Published by: benchirlin in The Sketching Mechanism

March 12, 2012 - Comments Off on Munch and Masticate

Munch and Masticate

I share a sentiment common with most of you (I hope): I love food! There are so few similarly universal aspects of life and I've already covered a major one in my dreams post. It seems only fitting to focus on food this week as we wrap up a cuisine related project.

I never understood picky eaters. There are so many amazing things out there to taste and try. I always opt for the strangest, newest option whenever ordering off a menu and while what I get may disappoint, at least its a new experience.

Head Eater

While today's sketch started a metaphor for the hunger of my brain, I feel its suitably food related. It represents my craving for new information, often food related as I said above. I'm always exploring new recipes to cook and unique things to eat. In fact, I love cooking since it's an art form you can eat. I'm working from home today so this became an exercise in digital art sans my normal tools, namely my tablet. Tough sauce.

While food can make for a fascinating subject, it can also be a stunning medium as evidenced by the food photography of Ilian. While food art is something we've all played around with, either on the dinner plate or on a Halloween night, Ilian's work showcases a whole other level. He turns these organic canvases into sleek modern works of art.

http://www.ilian.co.ukCarrots

Of course what's a fine meal if not accompanied by fine drink, specifically a complementary vintage. Switch Wine is a small wine bottler based in Australia with a gorgeously simple site. It follows the trend of scrolling sites with animated elements based on your position but I quite like their minimalist approach and the beautiful graphics that accompany each vibrant page.

Switch WineMost people typically eat the best and strangest foods when they travel. There's something very special about trying new and exotic foods abroad; every meal is an adventure. This STA ad, one of an amazing series, encapsulates that great feeling of being presented with a beautiful dish in an out-of-the-way restaurant far from home and taking your first succulent bite. Yum. Savory. Now if you'll excuse me, it's lunch time.

The Sketching Mechanism is a series of weekly posts, published on Mondays, containing the artistic musings of Mobile Designer/Developer Ben Chirlin during our Monday morning meeting at the NY Creative Bunker as well as his inspiring artistic finds of the week.

Published by: benchirlin in The Sketching Mechanism

March 5, 2012 - Comments Off on Mirrors and Muscle

Mirrors and Muscle

Some say our ability to recognize ourselves in our reflections is a defining human characteristic. From Narcissus to Snow White, our obsession with reflections has permeated our lives. You could say this is an extension of our vanity and consciousness. A close relative to reflection, symmetry, is in fact one of the most important aspects of any creative work. Either playing to or against it can create striking works from simple elements. We seem to prefer this sameness but asymmetry can be just as potent if not more so.

Reflection

Deadlines loom and thus today's sketch is a quick one. More of a proof of concept rather than a full piece. Reflections have been integral to my work. It is by looking at a mirror that I learned much of the human face and anatomy. In fact, to this day when I draw a face from scratch it looks quite similar to its creator. I'm convinced it is this self-modeling that makes it easier for artists to make things that resemble themselves. For instance I've always found it easy to draw tall lanky men but difficult to draw female, elderly, or fat people without reference.

Christian Montenegro experiments with symmetry extensively in his vector work. I love how his work evokes the medieval portraiture of old while maintaining a modern graphic and comic feel. Many feel like details of some larger Bosche piece, a classical favorite of mine, seen through a modern illustrator's lens. In fact, many of his series deal with similarly classic themes such as the Seven Deadly Sins or Tarot Cards (seen below).

El Gran Jardin Amoroso

Anger

Of course there is no lack of symmetry in web design. Most pages rely on it in fact, with small exceptions made for logos and menus. But few do it with the precision or resplendence of the website for studio Soleil Noir's 2012 New Year's wishes.

Soleil Noir 2012

The site is a mesmerizing cacophony of color and animation. Truly, I'd say this is less a website as it is an interactive power point presentation. However I have to commend it for its use of  brilliantly colored, overlapping and animated elements. Sadly it has the same failings of many of these ever-so-trending parallax scrolling sites: performance, navigation, purpose, and smoothness are all lacking.

If you stick solely to the navigation links on the right, each slide animates nicely. However as you scroll they begin to slow down. Thankfully the animations are not driven by the scroll itself like on so many other sites of this ilk but since they're all animated seemingly all the time, performance seems reduced (I find it ironic that one slide is titled "believe in flash" but the entire site is done in HTML5). Also, the lack of a clear purpose makes this an interesting art piece but little more. But this is fitting as the piece is meant solely to highlight what the company is looking forward to in the New Year, a visual resolution list of you will.

What spurred this interest with reflections, symmetry and mirrors this week you may ask? Well it was one well done, rainbow colored (this week's sub-theme apparently) video. Reminiscent of an OK Go music video for its lo-fi ingenuity, the music video for Off the Wall by Yuksek is disarmingly gorgeous. After feasting your eyes on its magnificence I'd suggest shutting down your computer and enjoying your reflection in the darkened reflection of your monitor. Not only will you disconnect for a bit but you'll get a feel for what your poor computer has to stare at all day. Enjoy!

The Sketching Mechanism is a series of weekly posts, published on Mondays, containing the artistic musings of Mobile Designer/Developer Ben Chirlin during our Monday morning meeting at the NY Creative Bunker as well as his inspiring artistic finds of the week.

Published by: benchirlin in The Sketching Mechanism

February 27, 2012 - Comments Off on Mountains and Malleability

Mountains and Malleability

On August 31, 1955, a small vehicle — just 15 inches (38 cm) long— became a major attraction at the General Motors Powerama auto show in Chicago. It was not a toy. It was the first solar-powered car in history, or more specifically, a futuristic miniature that attempted to establish the foundation for a future where vehicles are fueled by a clean, inexhaustible energy source: the sun. Do have a peek at this web-site to know about the best fleet tracking services that is available around the area.

A DECADE-LONG EVOLUTION

This first miniature model “solar car” was named Sunmobile and was the brainchild of William G. Cobb, a General Motors employee. It ran on 12 photovoltaic cells attached to its roof, producing the energy needed to power the little vehicle’s engine. The Sunmobile painted a futuristic picture of where the car industry could be headed, except that it was impossible to bring the concept to fruition because the maximum power that the solar panels could produce was not enough to run any of the automobiles of the era. It was the first of many prototypes, learn more about the benefits of Effuel.

The first real-size, sun-powered model came a few years later, in 1960. U.S. company, International Rectifier, converted a 1912 Baker Electric, into a solar-powered car that reached just over 12 mph (20km/h) with a duration of three hours.

 

The Bluebird, built by Ed Passeneri in 1977 is considered by some to be the first real solar vehicle. It had three wheels and could move by dint of the energy created by photovoltaic cells, without the use of a battery. In 1982, The Quiet Achiever became the first solar-powered car that could go for long distances. It covered 2,485 miles (4,000 km), traveling from the west coast of Australia to the east coast in less than 20 days.

The 1980s ushered in what is still today the primary use of solar-powered vehicles: racing. In 1985, the first official solar-powered vehicle race was held in Switzerland: the Tour de Sol. The best known race today is the World Solar Challenge, which was first held in 1987. It is now a biannual event, and for the most part its participants are university and corporate teams. The automobiles that participate are light vehicles covered in solar panels which was bought from solar system St. George — typically a single square — and they move on three wheels about the size of bicycle tires. Hence they are a far cry from a workable prototype for present day commercial automobiles.

TODAY’S SOLAR-POWERED AUTOMOBILES

Apart from the world of racing, photovoltaic cell technology is not currently prevalent in the automobile market. The primary obstacles are the prohibitive cost associated with rolling out the technology, the space constraints which cap the number of panels that can be placed on the car, the distance the car can travel, and the speed it can reach.

There are a number of solar-powered vehicle initiatives that have tried to open the door to the consumer. One of the most talked about is Lightyear One. With a distance capacity of 435 miles (700 kilometers), it uses photovoltaic cells that, according to its creators, can store 20 percent more energy than traditional ones, and they operate independently, even when some are covered by shade. With a €150,000 price tag, it is not a viable option for most people, but the idea that this technology and Squickmons CNC burn tables could be used by other manufacturers holds interesting promise.

Published by: benchirlin in The Sketching Mechanism

February 20, 2012 - Comments Off on Mulling and Meaning

Mulling and Meaning

It's hard to say two sentences about inspiration without mentioning dreams. The most interesting thing about dreams is that they are an entire world, separate from our waking one. Though the true nature of dreams is not fully understood, there are many theories running the gamut from the physiological to the spiritual in nature. I believe that dreams are by and large our way of digesting information. We have a voracious appetite when it comes to ideas and just as a burger must be taken apart by our bellies, so must the latest episode of 30 Rock by our head. However this process can be quite messy as many dreams are strange amalgamations of reality and surreal, the cerebral and primal.

Drowning

The above is a detail from a larger piece I did a long time ago while traveling through Italy. It's a scene from one of the most vivid dreams I've ever had. The dream wasn't necessarily scary as it was tragic but it was so intense that I nearly cried after waking up. It would be nice to paint the entire piece but just doing this one part half-assed took long enough as it is.

My fascination with dreams goes back quite a ways and is partly how I justify my fairly atrocious sleeping habits. I even kept a dream journal at one point (a practice I highly suggest everyone try). This passion for the Sandman's empire greatly influenced my tastes, leading me to adopt surrealists like Dalí and Chagall as favorite artists early on. The work of one Jacek Yerka brings such work to mind. His combination of hyper-realism and surrealism is reminiscent of some Dalí works yet they possess a unique attention to detail that even Dalí forwent. In addition, the artist's meticulous layouts are quite captivating.

Keep Silence

Chaos Riders

If that weren't enough, his tendency towards symmetry is yet another aspect of his work I love. Clearly his work would be right at home on an album cover...maybe a few decades ago. My only issue with his work is that despite the wide variety of scenes, they all share a very similar palette and sense of scale. Most use a combination of pastel yellows, greens and blues with slight variations. Likewise all focus on a singular subject or setting at medium length possibly with some landscape in the background.

Of course it is very difficult to get across any sensible idea using surreality and as such very difficult to create a website one could safely call "surreal." Jim Carrey's website comes to mind for its whimsical nature, a good reflection of the man himself, but Flash is the devil so we must search elsewhere as hard as it is to avoid in cases like this. It's actually quite hard to find "surreal" sites which is a real shame. I've always felt that a websites greatest potential is to become a window to another world so why not a dreamworld? Thankfully a few such sites exist and Dreispitzhalle is one of the few of those to do it well.

Dreispitzhalle

The layout of this site simply gorgeous, with its stunning black and white backgrounds cut into strange abstract patterns. This makes the page feel very kinetic, as if it's about start moving at any moment. I also love subtle touches like the smooth menu hover states and the amorphous animated logo and matching browser bar icon (nice touch!).

In contrast to its absence in web, dreams are almost inescapable in film. Indeed one of last year's biggest hits, Inception, was completely based around the concept. While the dreamworld is often used as a parallel setting, often the setting is never explicitly declared to be a dream but we somehow reflexively know it to be i.e. if the walls are melting. Dreams, like so many great inspiring things, are universal to the human experience allowing all to recognize and empathize. Some even claim to have shared dreams and there are even certain dreams common to all people (teeth falling out, naked in school, etc.), not to mention the entire science of dream reading. It's hard to know whats true or not when it comes to the unconscious world (third eyes, not so much). Yet maybe that's fitting since that's how that worlds works anyway. If the following video were true, it would all be a lot more straight forward. Sweet dreams.

The Sketching Mechanism is a series of weekly posts, published on Mondays, containing the artistic musings of Mobile Designer/Developer Ben Chirlin during our Monday morning meeting at the NY Creative Bunker as well as his inspiring artistic finds of the week.

Published by: benchirlin in The Sketching Mechanism